Arşiv Anasayfa Counter Strike
Sayfalar: 1
Fps Ve Ping Ayarları By: hakannbr Date: October 17, 2010, 06:01:01 PM
Öncelikle S.a Size Fps ayarlarını verceM Bu kod ları alıp cfg nize yapıstırdıgınızda fps niz 100 olcak. Tebrikler. Tebrikler.

fps_max 999
fps_modem 0
joy_diagonalpov 0
joy_forwardsensitivity -1
joy_forwardthreshold 0.15
joy_name joystick
joy_pitchsensitivity 1
joy_pitchthreshold 0.15
joy_sidesensitivity -1
joy_sidethreshold 0.15
joy_wingmanwarrier_centerhack 0
joy_wingmanwarrier_turnhack 0
joy_yawsensitivity -1
joy_yawthreshold 0.15
sv_aim "0"
hpk_maxsize "0"
viewsize "120.000000"
r_bmodelhighfrac "5.0"
mp_decals "300.000000"
gl_dither "1"
gl_polyoffset "-0.001"
gl_overbright "1"
gl_flipmatrix "0"
gl_monolights "0"
gl_spriteblend "0"
voice_enable 1
voice_forcemicrecord 1
voice_modenable 1
voice_scale 1
gamma "4"
amtconsole "1.0"
crosshair "1.000000"
bind ctrl "+duck"
bind space "+jump"
bind h "+commandmenu"
net_graph "3"
net_graphwidth "192"
r_speeds 0
developer 1
default_fov "90"
net_scale "5"
net_graphpos "1"
net_graphsolid "1"
texgamma "0"
brightness "4"
lightgamma "0"
violence_agibs  "0"
violence_hgibs  "0"
max_shells "1"
max_smokepuffs "0"
gl_clear "1"
gl_cull "1"
gl_round_down "9"
gl_spriteblend "-"
gl_keeptjunctions "1"
gl_zmax "9999"
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0.4"
s_refdelay "4"
s_polykeep "1000000000"
s_polysize "10000000"
s_numpolys "200"
s_bloat "2.0"
s_verbwet "0.25"
s_a3d "0.000000"
s_eax "0.000000"
volume "0.07
suitvolume "0.250000"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
team ""
model "gordon"
skin ""
topcolor "30"
bottomcolor "6"
lightgamma 0"
bind "MWHEELDOWN" "+jump"
bind "MWHEELUP" "+duck"
rate "11380"
rate "11380"
cl_updaterate "40"
cl_cmdrate "43"
cl_lw "1"
cl_lc "1"
cl_latency "-30"
tracker "0"
cl_dlmax "128"
cl_himodels "0.000000"
cl_idealpitchscale "0.8"
cl_timeout "35"
gl_affinemodels         "0"
gl_dither               "1"
gl_d3dflip              "0"
gl_dynamic              "0"
gl_polyoffset           "0.1"
gl_overbright           "0"
gl_flipmatrix           "0"
gl_keeptjunctions       "0"
gl_lightholes           "0"
gl_monolights           "0"
gl_palette_tex          "0"
gl_max_size             "256"
gl_alphamin             "0.25"
gl_cull                 "1"
gl_picmip               "0.75"
gl_playermip            "10"
gl_round_down           "9"
gl_spriteblend          "1"
gl_smoothmodels         "0"
gl_texsort              "0"
gl_ztrick               "0"
gl_wateramp             "0"
gl_clear                "1"
gl_texturemode          GL_LINEAR_MIPMAP_NEAREST
cl_rate 13000
cl_cmdrate *45*
cl_cmdbackup "2"
cl_download_ingame "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_showfps "1"
cl_cmdrate "33"
cl_dynamiccrosshair "0"
lookstrafe "0.000000"
lookspring "0.000000"
cl_rate "13000"
cl_forwardspeed "400"
ex_interp 0.05
adjust_crosshair 4"
cl_backspeed "400"
cl_vsmoothing "0.05"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_side "0.8"
m_filter "0.000000"
scr_conspeed "9999"
joystick "0.000000"
hud_takesshots "0"
fastsprites "0.000000"
hud_capturemouse "0"
hud_fastswitch "1"
hud_centerid "1"
+mlook
+jlook
bind "TAB" "+showscores"
sensitivity 1
bind CAPSLOCK stopsound
bgmvolume 0


*//Ping Optimizer

rate "9500.000"
rate "9600.000" 
rate "9700.000" 
rate "9800.000"                 
cl_latency "-90.0"         
cl_updaterate "20"      
cl_cmdrate "20"
cl_lc "1"                       
cl_lw "1"
cl_download_ingame "0"
cl_himodels "0.000000"   
cl_gaitestimation "1.000000"
cl_timeout "999999"
gl_overbright "0.000000"
gl_keeptjunctions "0.000000"
gl_round_down "1.000000"

*gl_playermip "2.000000"
gl_flipmatrix "0"
gl_monolights "0"
max_shells "-1"         
max_smokepuffs "2"             
hisound "1.000000"
loadas8bit "0.000000"
setinfo "ghosts" "0.000000"
mp_decals "0.000000" 
console "1.0"
violence_hblood "0"
violence_ablood "0"
violence_agibs "0"
violence_hgibs "0"
gl_polyoffset "9999"


ßy HaqaNNbr Gülmek :)Gülmek :)



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